Insanity
Devlog
- March 02, 2020 by Samir Georgy#2D, #Platformer, #Android, #iOS, #Mobile, #Adventure, #Insanity, #Challenge, #FunOn February 16th, 2020, I released my first game, Insanity, on this platform as an alpha version for testing. I consider this as one of the most important milestones in my career as a game developer,... Continue reading
- February 02, 2020 by Samir Georgy#2D, #Platformer, #Mobile, #Android, #iOS, #Music, #CompositionMusic is an essential part of any video game. They can change the mood of any scene drastically. You can have an intense scene full of action but if the music is not good enough, you may lose interest... Continue reading
- January 22, 2020 by Samir Georgy#Insanity, #2D, #Platformer, #Mobile, #AdventureOne of the things that I was thinking about when i was working on my game is its experience. Any good game, in my opinion has to make the player feel something. Some games make their players feel powe... Continue reading
- January 19, 2020 by Samir Georgy#Insanity, #Platformer, #2D, #mobile, #Android, #iOS, #AdventureI have to admit. When it comes to art, I am not that good. I do not have this creative sense to start something artistic from scratch. Give me something to start with and I may be able to continue add... Continue reading
- January 17, 2020 by Samir Georgy#2d, #platformer, #mobile, #android, #iOS, #unityHello, and welcome to my devlog where I will be documenting my journey in developing my first game, Insanity. Insanity is a mobile 2D platformer game that is inspired by a game called Super Meat Boy... Continue reading